Using Virtual Reality Applications for Younger Patients With Chronic Pain
Enrolling by invitationNot applicableNCT07630350
View the official record on ClinicalTrials.gov Recruiting status changes often. Contact the study team listed on ClinicalTrials.gov, and talk to your doctor before joining a study.
This study has no listed site in Canada in this snapshot. It is included as part of the worldwide chronic pain corpus.
Brief summary (from the registry)
In this study, patients who are 7-21 years of age and have chronic pain affecting their head, neck, and/or upper limb will participate in 6 once-weekly sessions. During each of these hour-long sessions, participants will engage in physical therapy exercises, use virtual reality games focused on moving the head, neck and arm, and complete questionnaires about their pain.
Study details
- Official title
- Use of Virtual Reality in Outpatient Management of Pediatric Chronic Pain of Head, Neck and Upper Extremity
- Conditions
- Chronic Pain Management
- Interventions
- Device: Virtual reality gaming
- Other: Physical therapy exercises
- Sponsor
- Elizabeth Pickle
- Organization
- University of Pittsburgh
- Start date
- 2026-07-24
- Primary completion
- 2026-12
- Sex
- All
- Age range
- from 7 Years to 21 Years
- Results posted
- No results posted in this snapshot
- Countries
- United States
- Total sites listed
- 1
Eligibility criteria
Show eligibility criteria (verbatim from the registry)
Inclusion Criteria: * Patients 7-21 years of age * Patients who have been evaluated in the pediatric chronic pain clinic during the enrollment period or last 12 months * Patients who have a diagnosis of migraine, chronic neck pain, chronic shoulder or scapular pain, chronic pain of the upper limb, complex regional pain syndrome of the upper limb, amplified musculoskeletal pain syndrome affecting the upper limb, chronic joint pain affecting the upper limb Exclusion Criteria: * Patients less than 7 years or greater than 21 years of age * Patients who have not been evaluated in the pediatric chronic pain clinic during the enrollment period or last 12 months. * Patients with primary complaints of lower back pain, hip pain, knee pain, ankle pain, or abdominal pain. * Patients with factors limit their ability to safely tolerate wearing and operating the Meta Oculus 2 virtual reality goggles, including but not limited to claustrophobia, anxiety, vestibulo-ocular dysfunction, visual impairments, significant sitting balance impairments.
Source: ClinicalTrials.gov (US National Library of Medicine), snapshot October 2026. Check the registry for current recruiting status. Record: https://clinicaltrials.gov/study/NCT07630350